Damaged concrete pavement with puddles PBR material - procedural (.sbs / 4k textures + .SBSAR)
This is a damaged concrete pavement with puddles PBR Material which was made in Substance Designer. It is fully tileable and therefor seamless. It is ready to be used in any render and/or game engine you need it for, such as Unreal Engine 4, Unity, Cycles, Arnold Renderer, Vray etc.
You'll get the textureset in 4k resolution in .tif fileformat. Additionally you'll receive the .SBSAR file with which you can fully customize your PBR material. You will only need the free Substance Player to do this. You also have the possibility to extract your textures in any resolution and format you want, up to 8k. With the .SBSAR file you can also use this material in Substance Painter.
Furthermore you have the possibility to purchase the commented .sbs file for learning purposes. As I used the node "Get_Slope" made by QuantumTheory, you will have to download it at Substance Share for free. However, the .sbs is also understandable without this node, but I highly recommend getting it.
Do you have any problems with your purchase? Don't hesitate to contact me!
.SBS file, .SBSAR file, 4k textureset